About Me
I'm a game designer with more than a decade's worth of experience in the games industry.
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I focus on cohesive design of the player experience, bringing gameplay, system, world layout, and narrative design into an immersive experience for the players.
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I like creating worlds where players can discover the story and mechanics and where the actions of the players tell their story, while the world reacts in a way that only that world can.
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I have a ​strong background in storytelling and narrative, which helps in situating and empathizing with a wide range of player experiences. I use that to drive the design of various gameplay, systems, and level elements.
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I enjoy collaborative environments where hard work and passion for making great games are valued, and particularly thrive in open discussions of design, art, and story ideas.
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To the right is a list of games I have worked on. Click on them for more detailed information of the work I've done.
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